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Games, Gaming, Culture and Education

Listen to experts from industry and academia talking about research on the use of gaming culture in support of education and life-long learning.

The session will support the recent publication of the UK government DCMS (Department for Digital, Culture, Media and Sport) report on video games and education.

The session will culminate with facilitated discussions regarding future research, CPD and industry response to the DCMS report.

Find out about exciting partnership work between µÚÒ»³Ô¹ÏÍøUnversity London researchers and Checkpoint Magazine to evaluate their learning materials and the supporting pedagogy.

Opportunity to participate in Q&A/discussion.


The session will close with an optional tour of µÚÒ»³Ô¹ÏÍønew Games Design Research Lab. This will involve walking to a different building on the µÚÒ»³Ô¹ÏÍøUniversity London campus.

Venue: Beldam Room, Eastern Gateway Building, µÚÒ»³Ô¹ÏÍøUniversity London

This event is part of the µÚÒ»³Ô¹ÏÍøResearch Festival,which returns this May for a packed programme of online and in-person activities, celebrating how Brunel's research is changing society for the better. Free and open to all.

Explore the programme:brunel.ac.uk/brf